WoodhallNotes

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Welcome to the ChangeLog and porting notes for Axiom 0.7.5 "Woodhall"

“” ([ “Fellowship of the Rings” ], J.R.R. Tolkien 1937)

Contents

ChangeLog

Porting notes

New Features

XNA Render System For .Net

Remaining issues

Now follows a short list of remaining issues and bugs. Red marks "does not work", yellow marks "to be tested", green marks "works", and gray marks "not yet implemented aka TODO".


This table lists the current demos and their status:

Status:
Legend: Works Runs but with problems does not run Not Tested
Demo GL(SDL/Mono) GL(SDL/.Net) GL(WGL) D3D(Win32) XNA(x86) XNA(XBOX)
Bezier * * * * * *
BSP * * * * * *
CameraTrack * * * * * *
CelShading * * * * * *
CubeMapping * * * * * *
Dot3Bump * * * * * *
EnvMapping * * * * * *
Fresnel * * * * * *
FrustumCulling * * * * * *
HardwareOcclusion * * * * * *
Lights * * * * * *
OffsetMapping * * * * * *
ParticleFX * * * * * *
RenderToTexture * * * * * *
Shadows * * * * * *
SkeletalAnimation * * * * * *
SkyBox * * * * * *
SkyDome * * * * * *
SkyPlane * * * * * *
Smoke * * * * * *
Terrain * * * * * *
TextureFX * * * * * *
Transparency * * * * * *
Tutorial1 * * * * * *
Water * * * * * *

Annotated Roadmap