From Axiom
Welcome to the ChangeLog and porting notes for Axiom 0.7.5 "Woodhall"
- “” ([ “Fellowship of the Rings” ], J.R.R. Tolkien 1937)
ChangeLog
Porting notes
New Features
XNA Render System For .Net
Remaining issues
Now follows a short list of remaining issues and bugs. Red marks "does not work", yellow marks "to be tested", green marks "works", and gray marks "not yet implemented aka TODO".
This table lists the current demos and their status:
| Legend:
| Works
| Runs but with problems
| does not run
| Not Tested
|
Status:
| Demo
| GL(SDL/Mono)
| GL(SDL/.Net)
| GL(WGL)
| D3D(Win32)
| XNA(x86)
| XNA(XBOX)
|
| Bezier
| *
| *
| *
| *
| *
| *
|
| BSP
| *
| *
| *
| *
| *
| *
|
| CameraTrack
| *
| *
| *
| *
| *
| *
|
| CelShading
| *
| *
| *
| *
| *
| *
|
| CubeMapping
| *
| *
| *
| *
| *
| *
|
| Dot3Bump
| *
| *
| *
| *
| *
| *
|
| EnvMapping
| *
| *
| *
| *
| *
| *
|
| Fresnel
| *
| *
| *
| *
| *
| *
|
| FrustumCulling
| *
| *
| *
| *
| *
| *
|
| HardwareOcclusion
| *
| *
| *
| *
| *
| *
|
| Lights
| *
| *
| *
| *
| *
| *
|
| OffsetMapping
| *
| *
| *
| *
| *
| *
|
| ParticleFX
| *
| *
| *
| *
| *
| *
|
| RenderToTexture
| *
| *
| *
| *
| *
| *
|
| Shadows
| *
| *
| *
| *
| *
| *
|
| SkeletalAnimation
| *
| *
| *
| *
| *
| *
|
| SkyBox
| *
| *
| *
| *
| *
| *
|
| SkyDome
| *
| *
| *
| *
| *
| *
|
| SkyPlane
| *
| *
| *
| *
| *
| *
|
| Smoke
| *
| *
| *
| *
| *
| *
|
| Terrain
| *
| *
| *
| *
| *
| *
|
| TextureFX
| *
| *
| *
| *
| *
| *
|
| Transparency
| *
| *
| *
| *
| *
| *
|
| Tutorial1
| *
| *
| *
| *
| *
| *
|
| Water
| *
| *
| *
| *
| *
| *
|
Annotated Roadmap