Problems with XNA Render System
I opened this thread 'cause i need help to get Axiom working with the XNA Render System. I can't figure what was wrong, but i can see nothing but a black screen in my RenderWindow. So initially, i started thinking that it was my code...but..i noticed that even sample applications does the same thing with the XNA Render System, while it works fine, for instance, with DirectX Render System.
I'm really groping in the dark...
Here the log of a sample application with the Xna render system.
- Code:
[12:54:28] *********Axiom 3D Engine Log *************
Copyright Copyright (C) 2003-2009 Axiom Rendering Engine Project Team.
Version: 0.8.0.0
Operating System: Microsoft Windows NT 6.1.7600.0
.Net Framework: 2.0.50727.4927
[12:54:28] *-*-* Axiom Intializing
[12:54:28] Creating resource group General
[12:54:28] Creating resource group Internal
[12:54:28] Creating resource group Bootstrap
[12:54:28] Creating resource group AutoDetect
[12:54:28] SceneManagerFactory for type 'DefaultSceneManager' registered
[12:54:28] Registering ScriptLoader for patterns *.program *.material
[12:54:28] Registering ResourceManager for type Material
[12:54:28] Registering ResourceManager for type Mesh
[12:54:28] Registering ResourceManager for type Skeleton
[12:54:28] Registering ScriptLoader for patterns *.particle
[12:54:28] Win32 Platform Manager Loaded.
[12:54:28] Registering ScriptLoader for patterns *.fontdef
[12:54:28] Registering ResourceManager for type Font
[12:54:28] Registering ScriptLoader for patterns *.overlay
[12:54:28] OverlayElementFactory for type 'BorderPanel' registered.
[12:54:28] OverlayElementFactory for type 'TextArea' registered.
[12:54:28] OverlayElementFactory for type 'Panel' registered.
[12:54:28] ArchiveFactory for archive type ZipFile registered.
[12:54:28] ArchiveFactory for archive type Folder registered.
[12:54:28] Registering ResourceManager for type HighLevelGpuProgram
[12:54:28] Registering ScriptLoader for patterns *.compositor
[12:54:28] Registering ResourceManager for type Compositor
[12:54:28] Registering ScriptLoader for patterns *.os
[12:54:28] Impossibile caricare il file o l'assembly 'file:///D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\cg.dll' o una delle relative dipendenze. Il modulo doveva contenere un manifesto di assembly.
[12:54:28] Impossibile caricare il file o l'assembly 'file:///D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\DevIL.dll' o una delle relative dipendenze. Il modulo doveva contenere un manifesto di assembly.
[12:54:28] Impossibile caricare il file o l'assembly 'file:///D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\ILU.dll' o una delle relative dipendenze. Il modulo doveva contenere un manifesto di assembly.
[12:54:28] Loaded plugin: Axiom nVidia Cg Plugin
[12:54:28] Loaded plugin: Axiom DevIL Codecs Plugin
[12:54:28] Particle Emitter type 'Box' registered.
[12:54:28] Particle Emitter type 'Point' registered.
[12:54:28] Particle Emitter type 'Cylinder' registered.
[12:54:28] Particle Emitter type 'Ellipsoid' registered.
[12:54:28] Particle Emitter type 'HollowEllipsoid' registered.
[12:54:28] Particle Emitter type 'Ring' registered.
[12:54:28] Particle Affector type 'LinearForce' registered.
[12:54:28] Particle Affector type 'ColourFader' registered.
[12:54:28] Particle Affector type 'ColourFader2' registered.
[12:54:28] Particle Affector type 'ColourImage' registered.
[12:54:28] Particle Affector type 'ColourInterpolator' registered.
[12:54:28] Particle Affector type 'Scaler' registered.
[12:54:28] Particle Affector type 'Rotator' registered.
[12:54:28] Particle Affector type 'DeflectorPlane' registered.
[12:54:28] Particle Affector type 'DirectionRandomizer' registered.
[12:54:28] Loaded plugin: Axiom ParticleFX Plugin
[12:54:29] [D3D] : Direct3D9 Rendering Subsystem created.
[12:54:29] Loaded plugin: Axiom DirectX9 Rendering Subsystem
[12:54:29] Axiom OpenGL (Win32) Rendering Subsystem created.
[12:54:30] OpenGL : RenderSystem Option: Display Frequency = N/A
[12:54:30] OpenGL : RenderSystem Option: Color Depth = 32
[12:54:30] Loaded plugin: Axiom OpenGL (Win32) Rendering Subsystem
[12:54:30] Loaded plugin: Axiom Xna Rendering Subsystem
[12:54:30] SceneManagerFactory for type 'BspSceneManager' registered
[12:54:30] Loaded plugin: Axiom BSP Scene Manager Plugin
[12:54:30] SceneManagerFactory for type 'OctreeSceneManager' registered
[12:54:30] SceneManagerFactory for type 'TerrainSceneManager' registered
[12:54:30] Loaded plugin: Axiom Octree SceneManager Plugin
[12:54:30] SceneManagerFactory for type 'PCZSceneManager' registered
[12:54:30] Factory PCZLightFactory registered for MovableObjectType 'PCZLight'.
[12:54:30] Loaded plugin: Axiom.SceneManagers.PortalConnected
[12:54:30] PCZone Factory Type 'ZoneType_Default' registered
[12:54:30] PCZone Factory Type 'ZoneType_Terrain' registered
[12:54:30] PCZone Factory Type 'ZoneType_Octree' registered
[12:54:30] Loaded plugin: OctreeZone
[12:54:30] Factory EntityFactory registered for MovableObjectType 'Entity'.
[12:54:30] Factory LightFactory registered for MovableObjectType 'Light'.
[12:54:30] Factory BillboardSetFactory registered for MovableObjectType 'BillboardSet'.
[12:54:30] Factory ManualObjectFactory registered for MovableObjectType 'ManualObject'.
[12:54:30] Factory BillboardChainFactory registered for MovableObjectType 'BillboardChain'.
[12:54:30] Factory RibbonTrailFactory registered for MovableObjectType 'RibbonTrail'.
[12:54:30] Added resource location 'Media/Archives/AxiomCore.zip' of type 'ZipFile' to resource group 'bootstrap'
[12:54:30] File monitor created for Media/Configuration.
[12:54:30] Added resource location 'Media/Configuration' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Textures.
[12:54:30] Added resource location 'Media/Textures' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/BrowserImages.
[12:54:30] Added resource location 'Media/BrowserImages' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Icons.
[12:54:30] Added resource location 'Media/Icons' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Fonts.
[12:54:30] Added resource location 'Media/Fonts' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Meshes.
[12:54:30] Added resource location 'Media/Meshes' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/PCZAppMedia.
[12:54:30] Added resource location 'Media/PCZAppMedia' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Skeletons.
[12:54:30] Added resource location 'Media/Skeletons' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Materials.
[12:54:30] Added resource location 'Media/Materials' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/Overlays.
[12:54:30] Added resource location 'Media/Overlays' of type 'Folder' to resource group 'General'
[12:54:30] File monitor created for Media/GpuPrograms.
[12:54:30] Added resource location 'Media/GpuPrograms' of type 'Folder' to resource group 'General'
[12:54:30] Added resource location 'Media/Archives/Fresnel.zip' of type 'ZipFile' to resource group 'General'
[12:54:30] Added resource location 'Media/Textures/SkyBoxes.zip' of type 'ZipFile' to resource group 'General'
[12:54:30] Added resource location 'Media/Archives/Water.zip' of type 'ZipFile' to resource group 'General'
[12:54:30] File: Media/Meshes\__testWrite.Axiom Deleted
[12:54:30] File: Media/Icons\__testWrite.Axiom Deleted
[12:54:30] File: Media/Materials\__testWrite.Axiom Deleted
[12:54:30] File: Media/Configuration\__testWrite.Axiom Deleted
[12:54:30] File: Media/PCZAppMedia\__testWrite.Axiom Deleted
[12:54:30] File: Media/Skeletons\__testWrite.Axiom Deleted
[12:54:30] File: Media/BrowserImages\__testWrite.Axiom Deleted
[12:54:30] File: Media/Fonts\__testWrite.Axiom Deleted
[12:54:30] File: Media/Overlays\__testWrite.Axiom Deleted
[12:54:30] File: Media/GpuPrograms\__testWrite.Axiom Deleted
[12:54:30] File: Media/Textures\__testWrite.Axiom Deleted
[12:54:30] D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 9500 GT
[12:54:30] D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit color
[12:54:30] D3D9 : RenderSystem Option: Full Screen = No
[12:54:30] D3D9 : RenderSystem Option: VSync = No
[12:54:30] D3D9 : RenderSystem Option: Anti aliasing = None
[12:54:30] D3D9 : RenderSystem Option: Floating-point mode = Fastest
[12:54:30] D3D9 : RenderSystem Option: Allow NVPerfHUD = No
[12:54:30] XNA : RenderSystem Option: Rendering Device = NVIDIA GeForce 9500 GT
[12:54:30] XNA : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit color
[12:54:30] XNA : RenderSystem Option: Full Screen = No
[12:54:30] XNA : RenderSystem Option: VSync = No
[12:54:30] XNA : RenderSystem Option: Anti aliasing = None
[12:54:30] XNA : RenderSystem Option: Floating-point mode = Fastest
[12:54:30] XNA : RenderSystem Option: Allow NVPerfHUD = No
[12:54:30] XNA : RenderSystem Option: Save Generated Shaders = No
[12:54:30] XNA : RenderSystem Option: Use Content Pipeline = No
[12:54:42] CPU Identifier & Features
[12:54:42] -------------------------
[12:54:42] CPU Identification not available
[12:54:42] * SSE1: False
[12:54:42] * SSE2: False
[12:54:42] * SSE3: False
[12:54:42] * SSSE3: False
[12:54:42] * SSSE3: False
[12:54:42] * SSSE3: False
[12:54:42] * SSSE3: False
[12:54:42] -------------------------
[12:54:42] [XNA] : Subsystem Initializing
[12:54:42] [XNA] : Creating RenderWindow "Main Window", 800x600 windowed miscParams: title = Axiom Engine Demo Window; colorDepth = 32; FSAA = None; FSAAQuality = 0; vsync = False; useNVPerfHUD = False;
[12:54:42] Final Stats []: FPS <A,B,W> : ,00 ,00 ,00
[12:54:42] [XNA] : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
[12:54:42] [XNA] : Created D3D9 Rendering Window 'Main Window' : 800x600, 32bpp
[12:54:42] ---RenderSystem capabilities---
[12:54:42] -Adapter Name:
[12:54:42] -Driver Version:
[12:54:42] -Available texture units: 8
[12:54:42] -Maximum lights available: 8
[12:54:42] -Hardware generation of mip-maps: yes
[12:54:42] -Texture blending: yes
[12:54:42] -Anisotropic texture filtering: yes
[12:54:42] -Dot product texture operation: no
[12:54:42] -Cube Mapping: yes
[12:54:42] -Hardware stencil buffer: yes
[12:54:42] -Stencil depth: 8 bits
[12:54:42] -Two sided stencil support: yes
[12:54:42] -Wrap stencil values: yes
[12:54:42] -Hardware vertex/index buffers: yes
[12:54:42] -Vertex programs: yes
[12:54:42] -Max vertex program version: vs_3_0
[12:54:42] -Fragment programs: yes
[12:54:42] -Max fragment program version: ps_3_0
[12:54:42] -Texture compression: yes
[12:54:42] -DXT: yes
[12:54:42] -VTC: no
[12:54:42] -Scissor rectangle: yes
[12:54:42] -Hardware Occlusion Query: yes
[12:54:42] -User clip planes: yes
[12:54:42] -VertexElementType.UBYTE4: yes
[12:54:42] -Infinite far plane projection: yes
[12:54:42] -Max Point Size: 0
[12:54:42] -Vertex texture fetch: no
[12:54:42] [XNA] : Subsystem Initialized successfully.
[12:54:42] Particle Renderer type 'billboard' registered.
[12:54:42] Creating viewport rendering from camera 'MainCamera', relative dimensions L:0,T:0,W:1,H:1, Z-Order:100
[12:54:42] Viewport for camera 'MainCamera' - actual dimensions L:0,T:0,W:800,H:600, AR:1,333333
[12:54:42] Initializing all resource groups:
[12:54:42] Initializing resource group AutoDetect.
[12:54:42] Parsing scripts for resource group AutoDetect
[12:54:42] Finished parsing scripts for resource group AutoDetect
[12:54:42] AutoDetect initialized.
[12:54:42] Initializing resource group Bootstrap.
[12:54:42] Parsing scripts for resource group Bootstrap
[12:54:42] Parsing script Core.material
[12:54:42] Parsing script Profiler.material
[12:54:42] Parsing script Core.fontdef.old
[12:54:42] Parsing script BlueHighway.fontdef
[12:54:42] Parsing script DebugPanel.overlay
[12:54:42] Texture: Border_Center.png: Loading 1 faces( PF_A8B8G8R8, 256x128x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x128x1.
[12:54:42] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:42] Texture: Border.png: Loading 1 faces( PF_A8B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:42] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:42] Texture: Border_Break.png: Loading 1 faces( PF_A8B8G8R8, 32x32x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 32x32x1.
[12:54:42] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:42] Texture: BlueHighway32.png: Loading 1 faces( PF_A8B8G8R8, 512x512x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 512x512x1.
[12:54:42] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:42] Texture: AxiomLogo.png: Loading 1 faces( PF_A8B8G8R8, 256x128x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x128x1.
[12:54:42] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:42] Parsing script LoadingPanel.overlay
[12:54:42] Finished parsing scripts for resource group Bootstrap
[12:54:42] Bootstrap initialized.
[12:54:42] Initializing resource group General.
[12:54:42] Parsing scripts for resource group General
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\GpuPrograms\Dot3Bump.program
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\GpuPrograms\Examples.program
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\GpuPrograms\Fresnel.program
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\GpuPrograms\OffsetMapping.program
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\GpuPrograms\StdQuad_vp.program
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\PCZAppMedia\ROOM.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Athene.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\BlackAndWhite.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom.material
[12:54:42] Could not create GPU program 'Blur0_vs_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'Blur1_vs_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'Blur_ps_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Error in material Ogre/Compositor/Blur0 at line 86 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom.material: Invalid fragment_program_ref entry - fragment program Blur_ps_glsl has not been defined.
[12:54:42] Error in material Ogre/Compositor/Blur0 at line 89 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom.material: Invalid vertex_program_ref entry - vertex program Blur0_vs_glsl has not been defined.
[12:54:42] Error in material Ogre/Compositor/Blur1 at line 138 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom.material: Invalid fragment_program_ref entry - fragment program Blur_ps_glsl has not been defined.
[12:54:42] Error in material Ogre/Compositor/Blur1 at line 141 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom.material: Invalid vertex_program_ref entry - vertex program Blur1_vs_glsl has not been defined.
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Bloom2.material
[12:54:42] Could not create GPU program 'Blur_vs_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'BlurV_ps20_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'BlurH_ps20_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'BrightBloom2_ps20_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Could not create GPU program 'Bloom2_ps20_glsl'. error reported was: Could not find HighLevelGpuProgramManager that can compile programs of type 'glsl'.
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\CelShading.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Dot3Bump.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\DP3.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Embossed.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Example-DynTex.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.material
[12:54:42] Error in material Examples/GrassBlades at line 475 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.material: Unrecognized command: alpha_rejection
[12:54:42] Error in material Examples/GrassBlades at line 492 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.material: Unrecognized command: alpha_rejection
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\facial.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Glass.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\HeatVision.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Invert.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Laplace.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\MotionBlur.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Ninja.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\OffsetMapping.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\OldMovie.material
[12:54:42] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\OldTV.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Particles.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Posterize.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Robot.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\SharpenEdges.material
[12:54:43] Error at line 24 of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\SharpenEdges.material: Bad auto gpu program param - Invalid param type 'inverse_texture_size', valid values are 'world_matrix','transpose_world_matrix','world_matrix_array_3x4','world_matrix_array','view_matrix','projection_matrix','viewproj_matrix','worldview_matrix','worldviewproj_matrix','inverse_world_matrix','inverse_view_matrix','inverse_transpose_view_matrix','inverse_worldview_matrix','inverse_transpose_worldview_matrix','ambient_light_colour','light_ambient_colour','light_diffuse_colour','light_specular_colour','light_attenuation','light_position','light_direction','light_position_object_space','light_direction_object_space','light_distance_object_space','light_power','shadow_extrusion_distance','texture_viewproj_matrix','camera_position_object_space','camera_position','custom','time','time_0_x','sintime_0_x','time_0_1','render_target_flipping','fog_params','view_direction','view_side_vector','view_up_vector','pass_number','animation_parametric','near_clip_distance','far_clip_distance','mv_shadow_technique'.
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Skys.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\smoke.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Terrain.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Tiling.material
[12:54:43] Parsing script Fish.material
[12:54:43] Parsing script Fresnel.material
[12:54:43] Parsing script fresnelenviron.material
[12:54:43] Parsing script Example-Water.material
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.compositor
[12:54:43] Error in compositor HDR at line # 363: 'compositor_logic HDR' of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.compositor: Illegal technique attribute 'compositor_logic'
[12:54:43] Error in compositor Gaussian Blur at line # 520: 'compositor_logic GaussianBlur' of D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Examples.compositor: Illegal technique attribute 'compositor_logic'
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Fonts\Arial.fontdef
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Fonts\Garamond.fontdef
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Fonts\PalatinoLinotype.fontdef
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Fonts\sample.fontdef
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\Example.particle
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Materials\smoke.particle
[12:54:43] Parsing script Example-Water.particle
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Overlays\DP3.overlay
[12:54:43] Texture: PalatinoLinotype.png: Loading 1 faces( PF_A8B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Overlays\Example-CubeMapping.overlay
[12:54:43] Parsing script D:\Code\Axiom3D_SVN\Projects\AxiomDemos\Source\Browser\WinForm\bin\x86\Media\Overlays\Example-DynTex.overlay
[12:54:43] Texture: Garamond.png: Loading 1 faces( PF_A8B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_A8B8G8R8 to PF_A8R8G8B8
[12:54:43] Parsing script Example-Water.overlay
[12:54:43] Finished parsing scripts for resource group General
[12:54:43] General initialized.
[12:54:43] Initializing resource group Internal.
[12:54:43] Parsing scripts for resource group Internal
[12:54:43] Finished parsing scripts for resource group Internal
[12:54:43] Internal initialized.
[12:54:43] Texture: clouds.jpg: Loading 1 faces( PF_B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:43] Texture: RustySteel.jpg: Loading 1 faces( PF_B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:43] Mesh: Loading 'ogrehead.mesh'...
[12:54:43] WARNING: ogrehead.mesh is an older format ([MeshSerializer_v1.30]); you should upgrade it as soon as possible using the OgreMeshUpdate tool.
[12:54:43] Texture: WeirdEye.png: Loading 1 faces( PF_B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:43] Texture: GreenSkin.jpg: Loading 1 faces( PF_B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:43] Texture: spheremap.png: Loading 1 faces( PF_B8G8R8, 256x256x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 256x256x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:43] Texture: dirt01.jpg: Loading 1 faces( PF_B8G8R8, 96x96x1 ) with hardware generated mipmaps from an Image.
Internal format is PF_A8R8G8B8 , 96x96x1.
[12:54:43] Converting image from PF_B8G8R8 to PF_A8R8G8B8
[12:54:49] *-*-* Axiom Shutdown Initiated.
[12:54:49] Unloading plugin: OctreeZone
[12:54:49] PCZone Factory Type 'ZoneType_Octree' unregistered
[12:54:49] PCZone Factory Type 'ZoneType_Terrain' unregistered
[12:54:49] Unloading plugin: Axiom.SceneManagers.PortalConnected
[12:54:49] Unloading plugin: Axiom Octree SceneManager Plugin
[12:54:49] Unloading plugin: Axiom BSP Scene Manager Plugin
[12:54:49] Unloading plugin: Axiom Xna Rendering Subsystem
[12:54:49] Unloading plugin: Axiom OpenGL (Win32) Rendering Subsystem
[12:54:49] *** Stopping Win32GL RenderSystem ***
[12:54:49] Unloading plugin: Axiom DirectX9 Rendering Subsystem
[12:54:49] [D3D9] : Axiom DirectX9 Rendering Subsystem shutdown.
[12:54:49] Unloading plugin: Axiom ParticleFX Plugin
[12:54:49] Unloading plugin: Axiom DevIL Codecs Plugin
[12:54:49] Unloading plugin: Axiom nVidia Cg Plugin
[12:54:49] Unregistering ScriptLoader for patterns *.compositor
[12:54:49] Unregistering ResourceManager for type Compositor
[12:54:49] Unregistering ScriptLoader for patterns *.overlay
[12:54:49] Unregistering ResourceManager for type Font
[12:54:49] Unregistering ScriptLoader for patterns *.fontdef
[12:54:49] Unregistering ResourceManager for type Skeleton
[12:54:49] Unregistering ResourceManager for type Material
[12:54:49] Unregistering ScriptLoader for patterns *.program *.material
[12:54:49] Unregistering ResourceManager for type HighLevelGpuProgram
[12:54:49] Win32 Platform Manager Shutdown.
[12:54:49] *-*-* Axiom Shutdown Complete.

