Regular
Posts: 21
Joined: Wed Oct 14, 2009 6:59 am
Hi
Overall, I have 10 years of experience in C and very minimal with C++. I have always been all about handling code efficiently and C# appeals to that aspect of myself. I am used to programming in a Unix environment, so using VS is a bit of a leap for me. I've been on a hiatus from coding for about 3 years now, I'm 24 btw. Just getting back into it because my friends are always talking about ideas for games they wish they could make.
I like to make tools when I code. My goals are typically designed to appeal to those who do not have the capacity to understand programming languages and limited capacity when it comes to game design logic. Axiom is appealing to me because you seem to handle everything in an organized hierarchy, this is how I like to handle things. I plan to create a series of tools that are designed to let people use Axiom with minimal to no programming experience necessary. Have created text-based programs to simulate various styles of gameplay already. My main goal is to allow my system to change playing style on the fly so that the designer can have multiple styles of gameplay in the game if he/she chooses to. Really just to provide possibilities to those who are limited.
I'm hoping that once I get adjusted to this change in language and environment I'll be a productive member of this team and help you guys keep moving forward.
