Topic related to current development efforts on the core engine and demos
-
- Developers Wanted!
by Borrillis on Tue Jun 09, 2009 1:05 pm
- 4 Replies
- 503 Views
- Last post by aurorus
on Mon Jun 15, 2009 10:15 pm
-
- Removing Prebuild
by Borrillis on Fri Jul 25, 2008 9:45 am
- 9 Replies
- 766 Views
- Last post by Mervin
on Mon Mar 16, 2009 12:46 pm
-
- Planning
by Borrillis on Thu Jan 18, 2007 3:43 pm
- 15 Replies
- 2303 Views
- Last post by Devat
on Sun May 25, 2008 7:40 am
-
- #define OGRE_DOUBLE_PRECISION 1
by Sandman on Thu May 21, 2009 6:25 am
- 17 Replies
- 548 Views
- Last post by Njord
on Mon Dec 28, 2009 4:03 am
-
- What about MIT License?
by amerthebest on Wed Dec 23, 2009 1:36 pm
- 2 Replies
- 39 Views
- Last post by andris11
on Sat Dec 26, 2009 3:34 am
-
- Compiling in linux
by migel on Thu Dec 17, 2009 12:01 pm
- 2 Replies
- 65 Views
- Last post by migel
on Fri Dec 18, 2009 12:15 am
-
- SharpInputSystem SlimDX Key problem?
by amerthebest on Wed Dec 09, 2009 4:06 am
- 1 Replies
- 96 Views
- Last post by WinterMan
on Thu Dec 10, 2009 11:31 am
-
- Xbox binaries for crickhollow
by DoubleA on Tue Nov 17, 2009 2:05 pm
- 5 Replies
- 178 Views
- Last post by DoubleA
on Mon Dec 07, 2009 11:20 pm
-
- 'Axiom.RenderSystems.OpenGL.BaseGLSupport' type not load
by zcout on Mon Nov 30, 2009 6:57 pm
- 7 Replies
- 141 Views
- Last post by migel
on Mon Dec 07, 2009 7:04 pm
-
- Game- ready model shops
by Tinlau on Thu Dec 03, 2009 5:45 am
- 3 Replies
- 104 Views
- Last post by migel
on Sat Dec 05, 2009 10:31 am
-
- RTT modes
by migel on Fri Nov 27, 2009 8:51 pm
- 2 Replies
- 89 Views
- Last post by Borrillis
on Mon Nov 30, 2009 2:14 pm
-
- Radians Vs Degrees In The Camera
by peoplesmeat on Wed Nov 18, 2009 10:31 am
- 2 Replies
- 164 Views
- Last post by DoubleA
on Fri Nov 20, 2009 10:15 pm
-
- SlimDX REnderSystem ZBuffer?
by amerthebest on Fri Nov 20, 2009 5:01 am
- 1 Replies
- 104 Views
- Last post by migel
on Fri Nov 20, 2009 2:31 pm
-
- Latest commit break directx renderer
by amerthebest on Fri Nov 20, 2009 6:54 am
- 1 Replies
- 81 Views
- Last post by Borrillis
on Fri Nov 20, 2009 10:43 am
-
- Render to texture, opengl
by migel on Tue Nov 03, 2009 9:06 am
- 9 Replies
- 192 Views
- Last post by Borrillis
on Tue Nov 17, 2009 12:45 pm
-
- Possible bug in DefaultRaySceneQuery
by amerthebest on Thu Nov 12, 2009 6:27 pm
- 3 Replies
- 78 Views
- Last post by amerthebest
on Mon Nov 16, 2009 11:12 am
-
- StaticGeometry under targeted SceneNode
by Sandman on Thu Nov 12, 2009 8:04 am
- 0 Replies
- 72 Views
- Last post by Sandman
on Thu Nov 12, 2009 8:04 am
-
- Angle class for Axiom
by amerthebest on Wed Nov 11, 2009 6:51 am
- 1 Replies
- 72 Views
- Last post by Borrillis
on Wed Nov 11, 2009 4:13 pm
-
- SharpInputSystem with SlimDX?
by amerthebest on Wed Nov 11, 2009 3:09 pm
- 1 Replies
- 75 Views
- Last post by Borrillis
on Wed Nov 11, 2009 3:30 pm
-
- Shadows?
by amerthebest on Wed Nov 11, 2009 6:27 am
- 1 Replies
- 96 Views
- Last post by migel
on Wed Nov 11, 2009 1:02 pm
-
- Severla bug fixes on Axiom Math and Color
by amerthebest on Wed Nov 11, 2009 6:06 am
- 5 Replies
- 77 Views
- Last post by Borrillis
on Wed Nov 11, 2009 12:07 pm
-
- Axiom and SharpDevelop?
by amerthebest on Mon Nov 09, 2009 9:50 am
- 5 Replies
- 124 Views
- Last post by Borrillis
on Mon Nov 09, 2009 3:54 pm
-
- triangles intersection
by ILyAHA on Thu Oct 22, 2009 1:03 am
- 7 Replies
- 216 Views
- Last post by andris11
on Fri Nov 06, 2009 6:05 pm
-
- CheckForGLSLError()
by migel on Thu Nov 05, 2009 12:36 pm
- 1 Replies
- 90 Views
- Last post by Borrillis
on Thu Nov 05, 2009 3:17 pm
-
- Crichollow 0.8.0 B1 Testing
by tlaukkan on Sun Oct 25, 2009 8:55 am
- 2 Replies
- 291 Views
- Last post by andris11
on Sat Oct 31, 2009 2:38 pm
-
- Generics collections
by thild on Fri Nov 21, 2008 5:59 pm
- 122 Replies
- 2910 Views
- Last post by andris11
on Sat Oct 31, 2009 2:28 pm
-
- Distribution Options
by Borrillis on Thu Oct 29, 2009 4:15 pm
- 3 Replies
- 155 Views
- Last post by andris11
on Sat Oct 31, 2009 1:35 pm
-
- Chronos Tag broken?
by amerthebest on Fri Oct 30, 2009 2:59 am
- 1 Replies
- 113 Views
- Last post by Borrillis
on Fri Oct 30, 2009 4:52 am
-
- new branch ogre_1.7_update
by Borrillis on Mon Oct 26, 2009 3:18 pm
- 1 Replies
- 140 Views
- Last post by Bostich
on Mon Oct 26, 2009 3:26 pm
-
- Cheers for Crickhollow - 0.8.0.0 B1
by tlaukkan on Sun Oct 25, 2009 6:56 am
- 0 Replies
- 109 Views
- Last post by tlaukkan
on Sun Oct 25, 2009 6:56 am
-
- Upcoming changes
by Borrillis on Thu Oct 08, 2009 4:58 am
- 8 Replies
- 265 Views
- Last post by Borrillis
on Mon Oct 12, 2009 6:03 am
-
- Chess, Yat and others
by Borrillis on Mon Sep 21, 2009 3:31 pm
- 2 Replies
- 271 Views
- Last post by Borrillis
on Wed Sep 23, 2009 9:31 pm
-
- Fog and example particle systems
by andris11 on Fri Sep 18, 2009 1:13 am
- 3 Replies
- 238 Views
- Last post by andris11
on Sun Sep 20, 2009 4:15 pm
-
- submesh OperationType
by Raider on Fri Aug 21, 2009 2:15 am
- 4 Replies
- 286 Views
- Last post by t3hmun
on Tue Aug 25, 2009 4:16 am
-
- Real-Time Radiosity
by ioncycle on Sat Aug 15, 2009 7:11 pm
- 0 Replies
- 290 Views
- Last post by ioncycle
on Sat Aug 15, 2009 7:11 pm
-
- ResourceGroup bugs and ambigiousness
by Sandman on Tue Jun 16, 2009 2:18 am
- 4 Replies
- 403 Views
- Last post by Sandman
on Thu Jun 25, 2009 5:54 am
-
- Dynamic Texture Adding on Crickhollow
by Sandman on Mon May 04, 2009 4:07 am
- 3 Replies
- 428 Views
- Last post by Sandman
on Thu Jun 25, 2009 5:15 am
-
- Collada Importer
by tlaukkan on Sat Jun 20, 2009 5:15 am
- 3 Replies
- 345 Views
- Last post by aurorus
on Mon Jun 22, 2009 7:11 pm
-
- Feature Inventory
by Borrillis on Fri Jun 12, 2009 4:51 am
- 8 Replies
- 394 Views
- Last post by aurorus
on Mon Jun 22, 2009 7:09 pm
-
- Compiler2Pass class and the Compiler2Pass.Compile method
by amerthebest on Thu Jun 18, 2009 2:48 am
- 3 Replies
- 291 Views
- Last post by aurorus
on Fri Jun 19, 2009 12:19 am
-
- Billboard decreases FPS
by amerthebest on Thu Jun 18, 2009 2:18 am
- 5 Replies
- 336 Views
- Last post by aurorus
on Fri Jun 19, 2009 12:16 am
-
- Sugestion: SlimDX rendering system for axiom
by DodongoXP on Thu Feb 07, 2008 11:38 pm
- 16 Replies
- 1221 Views
- Last post by aurorus
on Fri Jun 19, 2009 12:02 am
-
- HDR (High Dynamic Range) Textures
by Borrillis on Tue Feb 27, 2007 11:45 am
- 1 Replies
- 571 Views
- Last post by amerthebest
on Thu Jun 18, 2009 9:32 am
-
- Cant use same name after RemoveChild
by migel on Wed May 27, 2009 1:33 pm
- 2 Replies
- 344 Views
- Last post by migel
on Wed May 27, 2009 2:26 pm
-
- Chess Project not Work on Crickhollow
by Sandman on Wed May 20, 2009 7:33 pm
- 0 Replies
- 319 Views
- Last post by Sandman
on Wed May 20, 2009 7:33 pm
-
- BorderPanel Does not have borders on Crickhollow
by Sandman on Thu Apr 23, 2009 6:52 pm
- 6 Replies
- 335 Views
- Last post by Sandman
on Wed May 20, 2009 6:36 pm
-
- Overlay element order
by Sandman on Thu Apr 23, 2009 8:21 am
- 21 Replies
- 627 Views
- Last post by Sandman
on Wed May 20, 2009 6:27 pm
-
- Caelum for Axiom
by smiley80 on Sun May 17, 2009 6:33 am
- 7 Replies
- 454 Views
- Last post by smiley80
on Mon May 18, 2009 12:24 pm
-
- [Tutorial] - Axiom and SharpInputSystem
by aurorus on Sun Jun 29, 2008 2:29 am
- 1 Replies
- 644 Views
- Last post by aurorus
on Mon May 11, 2009 8:44 pm
-
- SceneManager fails on DestroyStaticGeometry
by Sandman on Mon May 11, 2009 1:40 pm
- 3 Replies
- 516 Views
- Last post by Sandman
on Mon May 11, 2009 7:30 pm
-
- Axiom 0.7.5 (woodhall) Beta Available
by Borrillis on Mon Feb 23, 2009 1:43 pm
- 9 Replies
- 2273 Views
- Last post by andris11
on Mon May 11, 2009 6:47 am
-
- Problems while porting Hydrax
by Bostich on Fri May 08, 2009 12:09 pm
- 4 Replies
- 442 Views
- Last post by andris11
on Mon May 11, 2009 5:14 am
Return to Board index
Who is online
Registered users: MSN [Bot], Yahoo [Bot]
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum